ARKit adapted for navigation in indoor spaces

For all the failures that accompanied Apple in recent times, it is impossible to deny the ability to captivate the consumer. However contradictory’t released a new product of the company, she will present it in a way that you will find that it will not suffice for full happiness. Is this happening with the overwhelming majority of new products, but it happens that even the charm of Tim cook and enthralling speeches Phil Schiller is insufficient, for example, when it comes to augmented reality. Then come to the aid of third-party developers-enthusiasts who seem to much better imagine exactly what the client needs.

Unlike Apple, it is highly controversial who told us about the benefits of augmented reality, the developers of the team Dent took Reality and showed what is so good ARKit. New project startup offers a qualitatively new approach to AR navigation indoors. A unique feature of the development is that it for orientation and route are not required auxiliary tools like iBeacon, which are used as control points.

Navigation in the premises

“Positioning in space is different from positioning on the ground. GPS technology may not exactly work in the premises, so we decided that I needed something else. Our technology provides accurate navigation within indoor spaces, guaranteed not letting you get lost. For this she even does not require additional tools that act as beacons,” explained the developers Dent Reality.

According to the developers, all that is required to operate their technology, is an actual map of the room, which will be processed with special algorithms and is adapted to work with ARKit. Therefore, the user can not only get directions on the map to the pavilion in the shopping center or the gate at the airport, but to reach it by a virtual paved path, not afraid to take a wrong turn and get lost.

The idea of the AR navigation cannot be called new. It promoted many developers trying to make the navigation more visual. However, for some unknown reason, it still remains unclaimed among the major studios who prefer to ignore the opportunity. Most likely, the problem lies in the increased power consumption, which is required for applications with augmented reality. This version is indirectly confirmed by Google when restricted work AR navigation in Google Maps a few minutes.

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